Called when a new tick is received.

Namespace: RightEdge.Common
Assembly: Common (in Common.dll) Version: 2010.1.0.0 (2010.1.0.0)

Syntax

C#
public virtual void NewTick(
	Symbol symbol,
	BarData bar,
	TickData tick
)
Visual Basic
Public Overridable Sub NewTick ( 
	symbol As Symbol,
	bar As BarData,
	tick As TickData
)
Visual C++
public:
virtual void NewTick(
	Symbol^ symbol, 
	BarData^ bar, 
	TickData tick
)
F#
abstract NewTick : 
        symbol : Symbol * 
        bar : BarData * 
        tick : TickData -> unit 
override NewTick : 
        symbol : Symbol * 
        bar : BarData * 
        tick : TickData -> unit 

Parameters

symbol
Type: RightEdge.Common..::..Symbol
Symbol that received a tick.
bar
Type: RightEdge.Common..::..BarData
The current bar that the tick will be added to.
tick
Type: RightEdge.Common..::..TickData
A TickData structure instance containing the latest tick information.

Implements

ISystem..::..NewTick(Symbol, BarData, TickData)

Remarks

This function is called each time new tick data for the specified symbol is received.

See Also