Built in trigger that signals a triggered condition when all of the inputs are triggered.

Namespace: RightEdge.Triggers
Assembly: Triggers (in Triggers.dll) Version: 2010.1.0.0 (2010.1.0.0)

Syntax

C#
[SerializableAttribute]
public class AndTrigger : TriggerBase
Visual Basic
<SerializableAttribute>
Public Class AndTrigger
	Inherits TriggerBase
Visual C++
[SerializableAttribute]
public ref class AndTrigger : public TriggerBase
F#
[<SerializableAttribute>]
type AndTrigger =  
    class
        inherit TriggerBase
    end

Remarks

See the end user guide for more information about building and evaulating triggers from code and from drag and drop.

Inheritance Hierarchy

System..::..Object
  RightEdge.Common..::..TriggerBase
    RightEdge.Triggers..::..AndTrigger

See Also