BaseSystemHistory object.

Namespace: RightEdge.Common
Assembly: Common (in Common.dll) Version: 2010.1.0.0 (2010.1.0.0)

Syntax

C#
[SerializableAttribute]
public class BaseSystemHistory : ISerializable, 
	IOwnedDataSerializableAndRecreatable, IOwnedDataSerializable
Visual Basic
<SerializableAttribute>
Public Class BaseSystemHistory
	Implements ISerializable, IOwnedDataSerializableAndRecreatable, IOwnedDataSerializable
Visual C++
[SerializableAttribute]
public ref class BaseSystemHistory : ISerializable, 
	IOwnedDataSerializableAndRecreatable, IOwnedDataSerializable
F#
[<SerializableAttribute>]
type BaseSystemHistory =  
    class
        interface ISerializable
        interface IOwnedDataSerializableAndRecreatable
        interface IOwnedDataSerializable
    end

Remarks

BaseSystemHistory contains system wide settings and historical information about items that are known up to the current bar. BaseSystemHistory holds the SystemStatistics collections for long, short, long & short and buy & hold. There are shortcuts provided in BaseSystem for frequently used items.

Inheritance Hierarchy

System..::..Object
  RightEdge.Common..::..BaseSystemHistory

See Also